Skip to content

Incomplete Article

This article is incomplete! So it may lack details or crucial information.

Reason: I dont wanna write all that

v3.1.0

  • Added the Withered Bone Block

  • Redesigned Soul Sandstone

  • Added Snow Brick, Blue Nether Brick, Quartz Brick, and Soul Sandstone Walls

  • Fixed and added PRB files for a handful of blocks

  • Adjusted pumice minining speed to be faster

  • Reverted Nether Springs to be structure_template_features instead of Jigsaw based

  • Nether Springs will now properly generate (Not including terrian errors)

  • Redesigned Nether Springs to be a mass of Blackstone, Basalt, Charred Rock, and more.

  • Ropes will no longer suffocate the player while climbing to a rope block touching the ground

  • Ropes no longer replace blocks below them when building

  • All texture ids are now namespaced with vc_ in a effort to make texture packs compatable with other addons

    • The asset destination can be changed in terrian_texture.json or item_texture.json
    json
    	"vc_azalea_planks": {
    		"textures": "textures/blocks/azalea_planks" // Change the destination here
    	},
  • Goodlands will now spawn in badlands again

  • Make it so the player can jump through custom doors, trapdoors, and fence gates like in vanilla.

  • Blocks can now be placed on top of fences and stairs like normal.

  • Wooden Doors can now be opened by redstone

    • Glass doors will not be affected by redstone due to this being their intended feature
  • Removed glyph_E1.png in favor of glyph_F2.png for compatibility sake

  • Blue Berries should spawn in plains biomes again

  • Sea Pineapple SHOULD generate in deep warm oceans (they've been giving me a hard time)

  • Chocolate Cake no longer uses stone sounds

  • Knowladge Harvester no longer crafts 4 items

  • Removed the Copper Golem in favor of the one being added in 1.21.100

  • The Giant will now spawn after completing the respective ritual

  • Remade the "Giant Omen" psudo-status effect

  • Tumbleweed will face away from the player when spawned

  • Repaired broken mob spawn rules

  • Fixed the sparse not finding food

  • Added search and find sounds to the sparse and respective animations

  • Vanilla Upgrade's texture pack no longer requires the behavior pack to be added

    • The behavior pack still requires the texture pack however
  • Vanilla Upgrade is no longer making use of Bridge to export

  • Disabled Termite's natrual spawning until further notice.

    • This is due to the entire termite system, (termite mound included) being extremely unoptimized.
    • The termite will be planned to make use of minecraft:behavior.take_block rather than minecraft:behavior.move_to_block
      • When this component is released from preview, the termite system will be reworked and added back.

v3.0.3

  • Updated jigsaw structures to latest format (thus re-adding them to the game)
  • Illusioner huts are now jigsaw based
  • removed invisible blocks from illusioner hut
  • Pack manifest now uses proper version notation

v3.0.2

  • Further fixed mob variants
  • Updated the chinese translation via @TanakaLun
  • Updated and fixed PRB for vibrant visuals
  • Re-added gysers?
  • other subtle bug fixes

v3.0.1

  • Fixed broken mob variants
  • Removed some files that were suppose to be removed in the github repo

v3.0.0 (In no particular order)

  • Rebuild the entire source code
  • Completely Revamped World Generation
  • Removed Lag
  • Fixed Melong Golem Heads
  • Cattails Now Generate in the world
  • Cattails no longer crash the game
  • Blocks can be placed on logs without crouching
  • Reworked crafting recipies
  • Optimized Fences and Compressed Copper Bars
  • Spewing Chorus Now Generates in the end
  • Carnivorus Chorus Generates in the end
  • Re-added cotton plants
  • Cotton can be used to craft leather
  • Cursed Campfires now link to each other, rather than random teleportation
  • Cursed campfires can now be made by cooking crystalized xp
  • Doors work properly again
  • Regulated Elax Biome Growth
  • Added elax leaves
  • Re-added elax fungus
  • Elax trees can now have either leaves or fungus
  • Elax syrup now has an item texture
  • End stone now has varied textures
  • Added endslate stairs and slabs
  • Glorium Caverns no longer lag out the game
  • Added green pedals
  • Added lavender
  • Added bubble flowers
  • Added the Goodlands biome
  • Reworked Lumersion biome particles
  • Conjunction Rails actually work now!
  • Heavily improved the rotator, blocks shouldnt disappear anymore, and it should rotate as expected now
  • Soul Sandstone can be crafted
  • Saloons generate now, with improved loot tables
  • Added Jungle Villages!
  • Nether Springs actually generate
  • Termite Mounds generate more rarely and work properly now
  • Junge Villages, Termite Mounds, Saloons, and Nether springs can be located with /locate
  • Remade the water lily flower, renamed to lotus
  • Redesigned and renamed the cactus flower due to the vanilla one being added. Now titles "Orchid cactus flower"
  • Orchid cactus flower now prevents cactus damage
  • Retextured zalu plants and blocks
  • Added Chocolate Lava Cakes to complete the chocolate milk trilogy
  • Aloe Plants generate now
  • Blue Berry Bushes generate now
  • Corn Generates now
  • Advanced Hopper now uses an item texture
  • Completely reworked the advanced filter (see this page)
  • Retextured Blue Berries
  • Optimized breezers and blazers
  • Reworked Rope System
  • Cattails now use an item texture
  • Coconuts now use an item texture
  • "Fixed" dispenser minecart
  • Orchid cactus flower now uses an item texture
  • Added lingering varients to all the custom potions
  • Improved custom splash potions
  • Improved sled animation
  • Golden tomatoes now drop gold nuggets
  • Added golden tomato sounds
  • Updated warped wart texture
  • Added cutsom textures to every mob spawn egg
  • Added player clone sounds
  • The button on the pause menu works now
  • Reworked the title screen logo animation
  • Added splash texts
  • More bug fixes idr